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THE CORE TOUR
XG

VISION
The talented team at Loudbox Collective [JAW Studio NY x FragmentNine] brought XG's The Core Tour 2026 to life with striking stage design and a mesmerizing journey through space. I was tasked with animating four tracks: Something Ain’t Right, Rock the Boat, O.R.B., and PS118. Each piece channels the band’s genre defying X-Pop identity, translating their sound into bold, visually immersive motion.
This project leaned heavily on Unreal Engine 5, Cinema 4D, and Substance Painter to shape its visual language. Industrial textures, futuristic worlds, and luminous bursts of light intertwine in motion, each element choreographed to highlight the distinct identity of every track. While each song presented its own challenges, the result is a cohesive series of bold, vibrant visuals that amplify the music’s energy and spirit.
EXECUTION

PROCESS
Unreal Engine 5's realtime capabilities enabled a highly efficient 3D workflow, dramatically accelerating iteration and render speeds. With flexible control over elements such as cables, cameras, and dynamic lighting effects, we were able to focus more on creative exploration; pushing perspective and creativity, rather than getting bogged down with technical constraints.

SOMETHING AINT RIGHT




ROCK THE BOAT


ORB




PS118

CREDITS
CREATIVE DIRECTION & PRODUCTION DESIGN: Jason Ardizzone-West
SHOW DIRECTION & LIGHTING DESIGN: Jeremy Lechterman
VIDEO DESIGN: Jackson Gallagher
NOTCH & TECHNICAL DIRECTION: Michael 'Hank' Hankowsky
CHOREOGRAPHY: Sienna Lalau
PERFORMANCE DIRECTOR: Diaskai
EXECUTIVE PRODUCER: Yamanaka
ASSOCIATE DESIGNERS: Emma Antenen, Sean Sanford, Andrew Gange
LIGHTING PROGRAMING: Alex Talbot
VIDEO PROGRAMMING: Sydney Asselin
ART DIRECTION: Ally Munro & Pablo Becket
ANIMATION: Ally Munro, Pablo Becket, Alex Campbell, Lily Castellanos, Bright Raven
CREATIVE PRODUCER: Shoko Mitsui, John Lewis, Kaila Hill
STAGING: Shimizu Octo
LIGHTING: Kyoritz
VIDEO SYSTEMS: Avc
LED TUBES: Lighting Initiative
MANAGEMENT: Avex
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